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MN32270: Serious games for management learning

[Page last updated: 23 May 2025]

Academic Year: 2025/26
Owning Department/School: School of Management
Credits: 10 [equivalent to 20 CATS credits]
Notional Study Hours: 200
Level: Honours (FHEQ level 6)
Period:
Semester 1
Assessment Summary: CWRA 10%, CWRG 90%
Assessment Detail:
  • Report including game poster (CWRG 90%)
  • Reflection essay (CWRA 10%)
Supplementary Assessment:
Like-for-like reassessment (where allowed by programme regulations)
Requisites:
Learning Outcomes: By the end of the unit, students will be able to
  • reflectively develop their own learning as individuals by evaluating the role of game play in professional self-reflection and better decision-making and strategic thinking.
  • evaluate real-life management problems with a view to identifying feasible solutions by applying game design principles to the creation of management activities intended to address those problems.
  • apply models, theories, and best practice in game attributes and limitations to design games and management activities.
  • communicate creatively and effectively their own justified approach to designing such management activities.
  • collaborate and work productively and sensitively in teams.
  • synthesise and critically evaluate academic and practitioner perspectives to the creation of management activities.



Synopsis: You will play a series of games across diverse management subjects and reflect on yourself as a future manager, decision-maker and strategic thinker. Playing games allows managers to explore new ideas and strategies, develop understanding of concepts through experience and establish effective behaviours working in teams under pressure. Knowing about games helps managers to create effective experiences for others, to support better decision-making and strategic thinking in any management domain.

Content: - Experiential learning and games - Game-based learning theory - Aligning learning objectives with gameplay through game attributes and dynamics. - Assessment and feedback mechanisms - Ethical considerations - A mix of face-to-face and online games will be used

Course availability:

MN32270 is Optional on the following courses:

School of Management
  • UMMN-AFB10 : BSc(Hons) Accounting and Finance (Year 3)
  • UMMN-AKB02 : BSc(Hons) Accounting and Finance with Year long work placement (Year 4)
  • UMMN-AFB11 : BSc(Hons) Accounting and Management (Year 3)
  • UMMN-ANB07 : BSc(Hons) Business with Thin sandwich placement(s) (Year 4)
  • UMMN-AYB06 : BSc(Hons) International Management with Year Abroad (Year 4)
  • UMMN-AFB14 : BSc(Hons) Management (Year 3)
  • UMMN-AKB04 : BSc(Hons) Management with Year long work placement (Year 4)
  • UMMN-AKB05 : BSc(Hons) Management with Marketing with Year long work placement (Year 4)

Notes:

  • This unit catalogue is applicable for the 2025/26 academic year only. Students continuing their studies into 2026/27 and beyond should not assume that this unit will be available in future years in the format displayed here for 2025/26.
  • 好色tv and units are subject to change in accordance with normal University procedures.
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  • Find out more about these and other important University terms and conditions here.